iGGi PhD Projects 2023
This page displays the supervisor-proposed PhD projects on offer for our 2023 intake: If you are interested in any of the projects listed and would like further details and/or to discuss, please email the respective project supervisor. Please note that you can also frame your own project independently as long as you have secured a supervisor's support. For a list of available supervisors please see the accepting students section of our website.
While iGGi has checked that the project descriptions listed below are within iGGi's scope, we wish to highlight that you are still responsible for ensuring that your proposal, too, is in line with this scope, and we would further like to point out that supervisor-framed projects are not prioritised in the application selection process: they are judged by the same criteria as applicant-framed proposals. For guidance to make sure that the proposal you submit (regardless of whether it has been supervisor-framed or created entirely by you) sits within iGGi's scope please refer to this link: https://iggi.org.uk/iggi-scope
Game Audio
Machine Learning of Procedural Audio
This work will investigate whether procedural audio can fully replace the use of pre-recorded sound effects.
Price
Game Audio
Duration
Joshua Reiss
Immersive Technology
Tactile Interaction With Virtual Reality Content
In this project the student will explore the use of vibrating motors distributed over the human hand (e.g. using a wearable glove) to give tactile feedback about the physical interactions happening in a VR.
Price
Immersive Technology
Duration
Lorenzo Jamone
Game AI
Evolving Perception for Game Agents
This project will investigate game agents in open world games which evolve their senses and world representation alongside learning what actions to take in each state. We will evolve game agents with highly alien behaviours which nevertheless have high fitness in the open world environment, while investigating important scientific questions about how senses and world representations evolved in humans.
Price
Game AI
Duration
Alex Wade, Peter Cowling
Game Data
Understanding ongoing mental states using video games: applications to mental health research.
This project will use a combination of neuroscience and advanced data analysis methods to examine the link between video game play and the brain. We will use a combination of cutting-edge data analytic techniques applied to large, existing video game telemetry datasets and neuroimaging experiments designed to measure changes in ongoing mental states while people play simple video games.
Price
Game Data
Duration
Alex Wade