Tamsin Isaac
University of York
iGGi PG Researcher
Available for placement
Tamsin has been gaming since she was a child and got her first Gameboy. As a result, she has always been interested in how people interact with games and how playing games could help improve someone’s well-being. She achieved a BSc in Psychology and an MSc in Advanced Psychology from the University of Plymouth. In her free time, Tamsin has taught herself about coding and game design which led to her goal to explore how psychology can be applied to the designs of games and not just to how players interact with games. In her spare time, Tamsin likes to bake, read, and play all sorts of video games.
She is currently determined to create a disengagement model that can be applied to Limited Timed Events in games. Having a disengagement model that offers useful accounts of player behaviour will give a clear understanding of why and when players disengage with games. Understanding how Limited Timed Events can re-engage players with digital games will help make games more engaging for players and lead to a better understanding of player experience.
To achieve this goal, she is first focused on creating a taxonomy of Limited Time Events so that there is a consensus in the research on what components contribute to a Limited Time Event. This will allow for more in-depth research into the various components of Limited Time Events to discover their importance for player engagement. The taxonomy can then be used to investigate how Limited Time Events affect disengagement and if their design can be improved to limit disengagement and improve reengagement. This will not only help make digital games more engaging for players but will lead to a better understanding of player experience.
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