How might we use novel AI techniques including machine learning and decision search to create more effective and engaging game agents and understand human behaviour in games?
Design & Development
How might we advance game-making with new design and development insights, methods, tools, and techniques?
Immersive Technology
How might we advance the use and understanding of VR, XR, AR, and other immersive technologies in games?
Game Audio
How might we combine data, AI, and music psychology to create engaging adaptive music and sound experiences for games?
Esports
How might we use esports data to create immersive audience experiences, help players and teams improve, and understand human performance?
Applied Games
How might we design and use games to support health, learning, work, and conduct scientific research?
Creative Computing
How can AI tools enhance the creative process of (human) game creatives?
Player Research
How might we use and combine diverse methods to understand how people experience games, interact with and through them, and are affected by them?
Accessibility
How might we design and make games playable and inclusive to as wide a range of people as possible, regardless of background or ability?
Game Data
How might we analyse the big data exhausts of games to support game developers and understand people inside and outside of games?