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  • deltaDNA (UK)

    iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. deltaDNA (UK)

  • Automating Generative Deep Learning for Artistic Purposes: Challenges and Opportunities

    < Back Automating Generative Deep Learning for Artistic Purposes: Challenges and Opportunities Link Author(s) S Berns, T Broad, C Guckelsberger, S Colton Abstract More info TBA Link

  • “Slow down and look”: Desirable aspects of failure in video games, from the perspective of players.

    < Back “Slow down and look”: Desirable aspects of failure in video games, from the perspective of players. Link Author(s) C Foch, B Kirman Abstract More info TBA Link

  • The global game jam for teaching and learning

    < Back The global game jam for teaching and learning Link Author(s) A Fowler, F Khosmood, A Arya, G Lai Abstract More info TBA Link

  • Reliving 10 years old: Descriptive Insights into Retro Gaming

    < Back Reliving 10 years old: Descriptive Insights into Retro Gaming Link Author(s) N Ballou, N Bowman, T Hakman, AK Przybylski Abstract More info TBA Link

  • Population seeding techniques for rolling horizon evolution in general video game playing

    < Back Population seeding techniques for rolling horizon evolution in general video game playing Link Author(s) RD Gaina, SM Lucas, D Perez-Liebana Abstract More info TBA Link

  • BetaJester Limited

    iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. BetaJester Limited

  • Fingerprinting tabletop games

    < Back Fingerprinting tabletop games Link Author(s) J Goodman, D Perez-Liebana, S Lucas Abstract More info TBA Link

  • Testing game mechanics in games with a purpose for NLP applications

    < Back Testing game mechanics in games with a purpose for NLP applications Link Author(s) C Madge, J Chamberlain, R Bartle, U Kruschwitz, M Poesio Abstract More info TBA Link

  • Studying General Agents in Video Games from the Perspective of Player Experience

    < Back Studying General Agents in Video Games from the Perspective of Player Experience Link Author(s) C Guerrero-Romero, S Kumari, D Perez-Liebana, S Deterding Abstract More info TBA Link

  • Inside the decentralised casino: A longitudinal study of actual cryptocurrency gambling transactions

    < Back Inside the decentralised casino: A longitudinal study of actual cryptocurrency gambling transactions Link Author(s) OJ Scholten, D Zendle, JA Walker Abstract More info TBA Link

  • Thinking and doing: Challenge, agency, and the eudaimonic experience in video games

    < Back Thinking and doing: Challenge, agency, and the eudaimonic experience in video games Link Author(s) T Cole, M Gillies Abstract More info TBA Link

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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