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- You Need to Pay Better Attention: Rethinking the Mathematics of Attention Mechanism
< Back You Need to Pay Better Attention: Rethinking the Mathematics of Attention Mechanism Link Author(s) M Hosseini, P Hosseini Abstract More info TBA Link
- (PhD thesis) The Basic Needs in Games (BANG) Model of Video Games and Mental Health: Untangling the Positive and Negative Effects of Games with Better Science
< Back (PhD thesis) The Basic Needs in Games (BANG) Model of Video Games and Mental Health: Untangling the Positive and Negative Effects of Games with Better Science Link Author(s) N Ballou Abstract More info TBA Link
- Rebellion
iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. Rebellion
- How Players Learn Team-versus-Team Esports: First Results from A Grounded Theory Study
< Back How Players Learn Team-versus-Team Esports: First Results from A Grounded Theory Study Link Author(s) J Hesketh, CS Deterding, J Gow Abstract More info TBA Link
- Ms. Pac-Man Versus Ghost Team CIG 2016 Competition
< Back Ms. Pac-Man Versus Ghost Team CIG 2016 Competition Link Author(s) PR Williams, D Perez-Liebana, SM Lucas Abstract More info TBA Link
- Redundancy Resolution in Trimanual vs. Bimanual Tracking Tasks
< Back Redundancy Resolution in Trimanual vs. Bimanual Tracking Tasks Link Author(s) A Sanmartín-Senent, N Peña-Perez, E Burdet, J Eden Abstract More info TBA Link
- How do loot boxes make money? An analysis of a very large dataset of real Chinese CSGO loot box openings
< Back How do loot boxes make money? An analysis of a very large dataset of real Chinese CSGO loot box openings Link Author(s) D Zendle, E Petrovskaya, H Wardle Abstract More info TBA Link
- A generalized framework for self-play training
< Back A generalized framework for self-play training Link Author(s) D Hernandez, K Denamganaï, Y Gao, P York, S Devlin, S Samothrakis, ... Abstract More info TBA Link
- Creative Assembly
iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. Creative Assembly
- Beyond Playing to Win: Creating a Team of Agents with Distinct Behaviours for Automated Gameplay
< Back Beyond Playing to Win: Creating a Team of Agents with Distinct Behaviours for Automated Gameplay Link Author(s) C Guerrero-Romero, S Lucas, D Perez-Liebana Abstract More info TBA Link
- Quality Evolvability ES: Evolving Individuals With a Distribution of Well Performing and Diverse Offspring
< Back Quality Evolvability ES: Evolving Individuals With a Distribution of Well Performing and Diverse Offspring Link Author(s) A Katona, DW Franks, JA Walker Abstract More info TBA Link
- An ecosystem framework for the meta in esport games
< Back An ecosystem framework for the meta in esport games Link Author(s) S Thaicharoen, J Gow, A Drachen Abstract More info TBA Link



