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- Comparing Measures of perceived challenge and demand in video games: Exploring the conceptual dimensions of CORGIS and VGDS
< Back Comparing Measures of perceived challenge and demand in video games: Exploring the conceptual dimensions of CORGIS and VGDS Link Author(s) A Flint, A Denisova, N Bowman Abstract More info TBA Link
- Noise reduction and targeted exploration in imitation learning for abstract meaning representation parsing
< Back Noise reduction and targeted exploration in imitation learning for abstract meaning representation parsing Link Author(s) J Goodman, A Vlachos, J Naradowsky Abstract More info TBA Link
- Towards Mode Balancing of Generative Models via Diversity Weights
< Back Towards Mode Balancing of Generative Models via Diversity Weights Link Author(s) S Berns, S Colton, C Guckelsberger Abstract More info TBA Link
- Thinking and doing: Challenge, agency, and the eudaimonic experience in video games
< Back Thinking and doing: Challenge, agency, and the eudaimonic experience in video games Link Author(s) T Cole, M Gillies Abstract More info TBA Link
- Enigmatic Studios
iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. Enigmatic Studios
- Deepdream is blowing my mind
< Back Deepdream is blowing my mind Link Author(s) M Akten Abstract More info TBA Link
- Deep unsupervised multi-view detection of video game stream highlights
< Back Deep unsupervised multi-view detection of video game stream highlights Link Author(s) C Ringer, MA Nicolaou Abstract More info TBA Link
- Following the leader in multiplayer tabletop games
< Back Following the leader in multiplayer tabletop games Link Author(s) J Goodman, D Perez-Liebana, S Lucas Abstract More info TBA Link
- Archaeological Gameworld Affordances: A Grounded Theory of How Players Interpret Environmental Storytelling
< Back Archaeological Gameworld Affordances: A Grounded Theory of How Players Interpret Environmental Storytelling Link Author(s) F Smith Nicholls, M Cook Abstract More info TBA Link
- A Conceptual Model for the Analysis of Investigation Elements in Games
< Back A Conceptual Model for the Analysis of Investigation Elements in Games Link Author(s) P Marques, M Parreiras, J Kritz, G Xexéo Abstract More info TBA Link
- Fluttermind LLC
iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. Fluttermind LLC
- Exploring user motor behaviour in bimanual interactive video games
< Back Exploring user motor behaviour in bimanual interactive video games Link Author(s) N Pena-Perez, L Tokarchuk, E Burdet, I Farkhatdinov Abstract More info TBA Link



