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  • University of Waterloo (Canada)

    iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. University of Waterloo (Canada)

  • Do People Use Games to Compensate for Psychological Needs During Crises? A Mixed-Methods Study of Gaming During COVID-19 Lockdowns

    < Back Do People Use Games to Compensate for Psychological Needs During Crises? A Mixed-Methods Study of Gaming During COVID-19 Lockdowns Link Author(s) N Ballou, S Deterding, I Iacovides, L Helsby Abstract More info TBA Link

  • Grounded theory of accessible game development

    < Back Grounded theory of accessible game development Link Author(s) J Kulik, J Beeston, P Cairns Abstract More info TBA Link

  • British Games Institute (BGI)

    iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. British Games Institute (BGI)

  • Evolving UCT alternatives for general video game playing

    < Back Evolving UCT alternatives for general video game playing Link Author(s) I Bravi Abstract More info TBA Link

  • XAIxArts Manifesto: Explainable AI for the Arts

    < Back XAIxArts Manifesto: Explainable AI for the Arts Link Author(s) N Bryan-Kinns, SJ Zheng, F Castro, M Lewis, JR Chang, G Vigliensoni, ... Abstract More info TBA Link

  • General video game ai: A multitrack framework for evaluating agents, games, and content generation algorithms

    < Back General video game ai: A multitrack framework for evaluating agents, games, and content generation algorithms Link Author(s) D Perez-Liebana, J Liu, A Khalifa, RD Gaina, J Togelius, SM Lucas Abstract More info TBA Link

  • Design Inspiration for Motivating Uncertainty in Games using Stage Magic Principles

    < Back Design Inspiration for Motivating Uncertainty in Games using Stage Magic Principles Link Author(s) S Kumari Abstract More info TBA Link

  • Network Bending: Expressive Manipulation of Generative Models in Multiple Domains

    < Back Network Bending: Expressive Manipulation of Generative Models in Multiple Domains Link Author(s) T Broad, FF Leymarie, M Grierson Abstract More info TBA Link

  • VDSC: Enhancing Exploration Timing with Value Discrepancy and State Counts

    < Back VDSC: Enhancing Exploration Timing with Value Discrepancy and State Counts Link Author(s) M Captari, R Sasso, M Sabatelli Abstract More info TBA Link

  • Microsoft Research Limited

    iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. Microsoft Research Limited

  • AI and Wargaming

    < Back AI and Wargaming Link Author(s) J Goodman, S Risi, S Lucas Abstract More info TBA Link

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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