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- No Item Is an Island Entire of Itself: A Statistical Analysis of Individual Player Difference Questionnaires
< Back No Item Is an Island Entire of Itself: A Statistical Analysis of Individual Player Difference Questionnaires Link Author(s) N Hughes, P Cairns Abstract More info TBA Link
- Do People Use Games to Compensate for Psychological Needs During Crises? A Mixed-Methods Study of Gaming During COVID-19 Lockdowns
< Back Do People Use Games to Compensate for Psychological Needs During Crises? A Mixed-Methods Study of Gaming During COVID-19 Lockdowns Link Author(s) N Ballou, S Deterding, I Iacovides, L Helsby Abstract More info TBA Link
- (PhD thesis) The Basic Needs in Games (BANG) Model of Video Games and Mental Health: Untangling the Positive and Negative Effects of Games with Better Science
< Back (PhD thesis) The Basic Needs in Games (BANG) Model of Video Games and Mental Health: Untangling the Positive and Negative Effects of Games with Better Science Link Author(s) N Ballou Abstract More info TBA Link
- iGGi Conference 2022 | iGGi PhD
< Back iGGi Conference 2022 Mark the date - the next iGGi conference is coming your way! 06 - 07 September 2022 at York The iGGi Conference is an annual event organised by Postgraduate Researchers (PGRs) and Staff of the iGGi Centre for Doctoral Training. This year, iGGi CON will take place 06-07 September in York (in-person event). What happens at iGGi CON? iGGi PGRs showcase their current projects Keynotes, Talks, Panels, and Workshops involving members from games industry and academia who discuss future developments in digital games and other issues relevant to the community Networking Food, drinks, conversation, entertainment Who can attend? iGGi CON 2022 is a public event particularly aimed at members of the games industry (registration required). Come along and find out about new ideas, meet future employees, and steer the direction of research in the world’s largest games PhD programme. Registration now open! Follow this link for more info. Previous 8 Jun 2022 Next
- Utrecht University
iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. Utrecht University
- Understanding ongoing mental states using video games: applications to mental health research. | iGGi PhD
Understanding ongoing mental states using video games: applications to mental health research. Theme Game Data Project proposed & supervised by Alex Wade To discuss whether this project could become your PhD proposal please email: alex.wade@york.ac.uk < Back Understanding ongoing mental states using video games: applications to mental health research. Project proposal abstract: A player’s behaviour in a game is directly linked to their personality and gives detailed information on their decision making processes, showing how they approach risks, socialisation and problem solving. Analysing these behaviours may also provide information about mental health disorders and indicate how these change over time. Neuroimaging methods (EEG/MEG/fMRI) can be used to examine the neural responses and patterns of ongoing neuronal activity that occur while players are engaged in a game. By linking these data to modern theories of neural economics we can explore and potentially improve aspects of a player's decision making, such as: attention span, focus, risk taking and delayed reward. This PhD will use a combination of neuroscience and advanced data analysis methods to examine the link between video game play and the brain. We will use a combination of cutting-edge data analytic techniques applied to large, existing video game telemetry datasets and neuroimaging experiments designed to measure changes in ongoing mental states while people play simple video games. The PhD would suit a student with good data analytics skills and some experience in neuroscience. Supervisor: Alex Wade Based at:
- Predatory Monetisation? A Categorisation of Unfair, Misleading and Aggressive Monetisation Techniques in Digital Games from the Player Perspective
< Back Predatory Monetisation? A Categorisation of Unfair, Misleading and Aggressive Monetisation Techniques in Digital Games from the Player Perspective Link Author(s) E Petrovskaya, D Zendle Abstract More info TBA Link
- Investigating the non-disruptive measurement of immersive player experience
< Back Investigating the non-disruptive measurement of immersive player experience Link Author(s) MT Aung Abstract More info TBA Link
- Deep visual instruments: realtime continuous, meaningful human control over deep neural networks for creative expression
< Back Deep visual instruments: realtime continuous, meaningful human control over deep neural networks for creative expression Link Author(s) M Akten Abstract More info TBA Link
- Queen Mary University of London (QMUL) | iGGi PhD
< Back iGGi QMUL is located at the heart of East London on Queen Mary, University of London's Whitechapel campus. iGGi QMUL is part of QMUL’s School of Electronic Engineering and Computer Science . While QMUL-based iGGi PGRs can belong to more than one research group, they all by default belong to the Game AI Group (GAIG) . The iGGi/GAIG office space is situated within the Digital Environment Research Institute (DERI) at Empire House, Whitechapel campus. How to reach the iGGi Offices at Empire House, Whitechapel The address for the iGGi office space is 2nd Floor Empire House DERI 67-75 New Road London, Whitechapel E1 1HH Whitechapel campus map Accesibility: Empire House access guide Arriving by Tube The Whitechapel campus is easily accessible via public transport, with the Whitechapel Underground station on London Underground's Elizabeth Line (purple on the Tube map), Hammersmith and City Line (pink on the Tube map), and District Line (green on the Tube map), just a seven minute walk away. When you exit the station, turn right and walk along Whitechapel Road until the next larger junction. Turn left into New Road. Empire House will be located to your right. Please use the Transport for London Journey Planner to help you plan your journey: https://tfl.gov.uk/plan-a-journey/ or their interactive maps showing Underground, Docklands Light Railway (DLR) and bus information Arriving by Bus The Whitechapel campus is based on Whitechapel Road, on the 25 and 205 bus routes, and Empire House is just off Whitechapel Road, on New Road. Cycling/Walking If you are travelling by bike or walking, please use the postcode above and the campus map to help you navigate to the venue. Bike storage facilities can be found in the Empire House Basement. Arriving by car For both our Mile End and Whitechapel campuses, car parking for visitors is not offered due to our central location. Local parking restrictions also apply on weekdays and weekends.We therefore strongly recommend you use one of the alternative transport methods listed above. If you do need to drive to campus, QMUL open day published a list of offsite parking options within easy reach of Whitechapel, including park and ride options. If you are a blue badge holder and require parking on site, please see the university's related information pages . Queen Mary University of London (QMUL) iGGi QMUL Gallery Map depicting QMUL Mile End campus & the iGGi Con 2023 venue location iGGi Con 2023 venue: The Graduate Centre (Mile End campus, QMUL), viewed from Bancroft Road iGGi Con 2023 venue: Ground floor entrance of the Graduate Centre - Mile End campus, QMUL Mile End campus with the Graduate Centre on the left Birds eye view of Mile End campus, QMUL Map depicting QMUL Whitechapel campus with Empire House where all of the iGGi Office space is located Empire House Basement, QMUL (Whitechapel) iGGi office space, Empire House, QMUL (Whitechapel campus) The Blizard Building opposite Empire House, Whitechapel campus (QMUL) Previous Next
- Automating Generative Deep Learning for Artistic Purposes: Challenges and Opportunities
< Back Automating Generative Deep Learning for Artistic Purposes: Challenges and Opportunities Link Author(s) S Berns, T Broad, C Guckelsberger, S Colton Abstract More info TBA Link
- The relationship between mental well-being and dysregulated gaming: a specification curve analysis of core and peripheral criteria in five gaming disorder scales
< Back The relationship between mental well-being and dysregulated gaming: a specification curve analysis of core and peripheral criteria in five gaming disorder scales Link Author(s) N Ballou, AJ Van Rooij Abstract More info TBA Link




