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  • Autoencoding Blade Runner: Reconstructing Films with Artificial Neural Networks

    < Back Autoencoding Blade Runner: Reconstructing Films with Artificial Neural Networks Link Author(s) T Broad, M Grierson Abstract More info TBA Link

  • Understanding whether lockdowns lead to increases in the heaviness of gaming using massive-scale data telemetry: An analysis of 251 billion hours of playtime

    < Back Understanding whether lockdowns lead to increases in the heaviness of gaming using massive-scale data telemetry: An analysis of 251 billion hours of playtime Link Author(s) D Zendle, C Flick, D Hargarth, N Ballou, J Cutting, A Drachen Abstract More info TBA Link

  • What Is a Game Jam?

    < Back What Is a Game Jam? Link Author(s) G Lai, F Khosmood Abstract More info TBA Link

  • The need for the human-centred explanation for ML-based clinical decision support systems

    < Back The need for the human-centred explanation for ML-based clinical decision support systems Link Author(s) Y Jia, JA McDermid, N Hughes, MA Sujan, T Lawton, I Habli Abstract More info TBA Link

  • Considerations and Concerns of Professional Game Composers Regarding Artificially Intelligent Music Technology

    < Back Considerations and Concerns of Professional Game Composers Regarding Artificially Intelligent Music Technology Link Author(s) K Worrall, T Collins Abstract More info TBA Link

  • iGGi at Develop:North | iGGi PhD

    < Back iGGi at Develop:North As most of you will be aware, the Develop conference has launched a new location this year in the shape of " Develop:North ". Develop:North took place at The Spine in Liverpool on 14 November 2024. Five of our iGGi PG Researchers attended, and here's a summary of the event from one of them - Ross Fifield: "Develop: North was great. The venue was excellent and Tandem did a superb job organising it as always. Registration was easy and there were no issues as far as I can tell. There was a good mix of talks. It was significantly smaller than Brighton, but not unexpectedly so, given that this was their first go. While a couple of the talks were really quite thought provoking, I personally found the networking opportunities particularly helpful. I'm speculating that the organisers will run Develop:North at a slightly larger scale than this year, but regardless of that, I would recommend this conference to all iGGi PGRs and anyone in the UK who is working in games and adjacent fields." iGGi PGRs at Develop:North in Liverpool, 14 November 2024 Previous 15 Nov 2024 Next

  • Analysis of vanilla rolling horizon evolution parameters in general video game playing

    < Back Analysis of vanilla rolling horizon evolution parameters in general video game playing Link Author(s) RD Gaina, J Liu, SM Lucas, D Perez-Liebana Abstract More info TBA Link

  • All watched over by machines of loving grace: Deepdream edition

    < Back All watched over by machines of loving grace: Deepdream edition Link Author(s) M Akten Abstract More info TBA Link

  • Bimanual interaction in virtually and mechanically coupled tasks

    < Back Bimanual interaction in virtually and mechanically coupled tasks Link Author(s) NP Pérez Abstract More info TBA Link

  • Meaning Machine

    iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. Meaning Machine

  • How does Juicy Game Feedback Motivate? Testing Curiosity, Competence, and Effectance

    < Back How does Juicy Game Feedback Motivate? Testing Curiosity, Competence, and Effectance Link Author(s) D Kao, N Ballou, K Gerling, H Breitsohl, S Deterding Abstract More info TBA Link

  • Rinascimento: using event-value functions for playing Splendor

    < Back Rinascimento: using event-value functions for playing Splendor Link Author(s) I Bravi, SM Lucas Abstract More info TBA Link

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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