Search Results
Results found for empty search
- What Factors Do Players Perceive as Methods of Retention in Battle Royale Games?
< Back What Factors Do Players Perceive as Methods of Retention in Battle Royale Games? Link Author(s) MJ Saiger, BDA Khaleque Abstract More info TBA Link
- The Battle Pass: a Mixed-Methods Investigation into a Growing Type of Video Game Monetisation
< Back The Battle Pass: a Mixed-Methods Investigation into a Growing Type of Video Game Monetisation Link Author(s) E Petrovskaya, D Zendle Abstract More info TBA Link
- Fuzzy Linkography: Automatic Graphical Summarization of Creative Activity Traces
< Back Fuzzy Linkography: Automatic Graphical Summarization of Creative Activity Traces Link Author(s) A Smith, BR Anderson, JT Otto, I Karth, Y Sun, JJY Chung, M Roemmele, ... Abstract More info TBA Link
- Evolving a designer-balanced neural network for Ms PacMan
< Back Evolving a designer-balanced neural network for Ms PacMan Link Author(s) M Morosan, R Poli Abstract More info TBA Link
- Registered Report Evidence Suggests No Relationship Between Objectively Tracked Video Game Playtime and Well-Being Over 3 Months
< Back Registered Report Evidence Suggests No Relationship Between Objectively Tracked Video Game Playtime and Well-Being Over 3 Months Link Author(s) N Ballou, CJR Sewall, J Ratcliffe, D Zendle, L Tokarchuk, S Deterding Abstract More info TBA Link
- A Survey on AI and Ethics: Key factors in building AI trust and awareness across European citizens.
< Back A Survey on AI and Ethics: Key factors in building AI trust and awareness across European citizens. Link Author(s) Cristian Barrué, Atia Cortés, Alessandro Fabris, Francesca Foffano, Long Pham, Teresa Scantamburlo Abstract More info TBA Link
- Valkyrie
iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. Valkyrie
- University of California, Irvine
iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. University of California, Irvine
- Growing 3d artefacts and functional machines with neural cellular automata
< Back Growing 3d artefacts and functional machines with neural cellular automata Link Author(s) S Sudhakaran, D Grbic, S Li, A Katona, E Najarro, C Glanois, S Risi Abstract More info TBA Link
- The n-tuple bandit evolutionary algorithm for automatic game improvement
< Back The n-tuple bandit evolutionary algorithm for automatic game improvement Link Author(s) K Kunanusont, RD Gaina, J Liu, D Perez-Liebana, SM Lucas Abstract More info TBA Link
- Permalife of the Archive: Archaeogaming as Queergaming
< Back Permalife of the Archive: Archaeogaming as Queergaming Link Author(s) F Smith Nicholls Abstract More info TBA Link
- How To Save A World: The Go-Along Interview as Game Preservation Methodology in Wurm Online
< Back How To Save A World: The Go-Along Interview as Game Preservation Methodology in Wurm Online Link Author(s) F Smith Nicholls, M Cook Abstract More info TBA Link



