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- Realistic and textured terrain generation using GANs
< Back Realistic and textured terrain generation using GANs Link Author(s) Ryan Spick, James Walker Abstract More info TBA Link
- Play Style Identification Using Low-Level Representations of Play Traces in MicroRTS
< Back Play Style Identification Using Low-Level Representations of Play Traces in MicroRTS Link Author(s) R Yu Xia, J Gow, S Lucas Abstract More info TBA Link
- On the Limits of Tabular Hardness Metrics for Deep RL: A Study with the Pharos Benchmark
< Back On the Limits of Tabular Hardness Metrics for Deep RL: A Study with the Pharos Benchmark Link Author(s) M Conserva, R Sasso, P Rauber Abstract More info TBA Link
- Playing nethack with llms: Potential & limitations as zero-shot agents
< Back Playing nethack with llms: Potential & limitations as zero-shot agents Link Author(s) D Jeurissen, D Perez-Liebana, J Gow, D Cakmak, J Kwan Abstract More info TBA Link
- Movement interaction design for immersive media using interactive machine learning
< Back Movement interaction design for immersive media using interactive machine learning Link Author(s) N Plant, R Gibson, C Gonzalez Diaz, B Martelli, M Zbyszyński, R Fiebrink, ... Abstract More info TBA Link
- Multi-task Reinforcement Learning for Adaptive Agents
< Back Multi-task Reinforcement Learning for Adaptive Agents Link Author(s) M Balla Abstract More info TBA Link
- Radical Alternate Futurescoping: Solarpunk versus Grimdark
< Back Radical Alternate Futurescoping: Solarpunk versus Grimdark Link Author(s) P Sandbhor, S Masters Abstract More info TBA Link
- System and Method for Point Cloud Generation
< Back System and Method for Point Cloud Generation Link Author(s) T Bradley, MV Barreiro, O Hume, R Spick, J Walker Abstract More info TBA Link
- Top-Rated LABS Abstracts 2021
< Back Top-Rated LABS Abstracts 2021 Link Author(s) S Pinkel, M Akten, RG Cepeda, H Choubassi, B Desouky, J Freeman, ... Abstract More info TBA Link
- WARDS: Modelling the Worth of Vision in MOBA's
< Back WARDS: Modelling the Worth of Vision in MOBA's Link Author(s) AP Chitayat, A Kokkinakis, S Patra, S Demediuk, J Robertson, ... Abstract More info TBA Link
- From Code to Play: Benchmarking Program Search for Games Using Large Language Models
< Back From Code to Play: Benchmarking Program Search for Games Using Large Language Models Link Author(s) M Eberhardinger, J Goodman, A Dockhorn, D Perez-Liebana, RD Gaina, ... Abstract More info TBA Link
- How virtual and mechanical coupling impact bimanual tracking
< Back How virtual and mechanical coupling impact bimanual tracking Link Author(s) N Pena-Perez, J Eden, E Ivanova, I Farkhatdinov, E Burdet Abstract More info TBA Link

