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- DAX: Data-Driven Audience Experiences in Esports
< Back DAX: Data-Driven Audience Experiences in Esports Link Author(s) A Kokkinakis, SP Demediuk, I Nölle, O Olarewaju, S Patra, J Robertson, P York, AP Chitayat, A Coates, D Slawson, P Hughes, N Hardie, B Kirman, JD Hook, A Drachen, M Ursu, FO Block Abstract More info TBA Link
- From Passive Viewer to Active Fan: Towards the Design and Large-Scale Evaluation of Interactive Audience Experiences in Esports and Beyond
< Back From Passive Viewer to Active Fan: Towards the Design and Large-Scale Evaluation of Interactive Audience Experiences in Esports and Beyond Link Author(s) Alan Pedrassoli Chitayat, Alistair Coates, Florian Block, Anders Drachen, James Alfred Walker, James Dean, Mark McConachie, Peter York Abstract More info TBA Link
- The 2018 Hanabi competition
< Back The 2018 Hanabi competition Link Author(s) J Walton-Rivers, PR Williams, R Bartle Abstract More info TBA Link
- Emergence in the Expressive Machine
< Back Emergence in the Expressive Machine Link Author(s) L Dekker Abstract More info TBA Link
- Frontiers of GVGAI Planning
< Back Frontiers of GVGAI Planning Link Author(s) DP Liebana, RD Gaina Abstract More info TBA Link
- The Battle Pass: a Mixed-Methods Investigation into a Growing Type of Video Game Monetisation
< Back The Battle Pass: a Mixed-Methods Investigation into a Growing Type of Video Game Monetisation Link Author(s) E Petrovskaya, D Zendle Abstract More info TBA Link
- Introducing real world physics and macro-actions to general video game AI
< Back Introducing real world physics and macro-actions to general video game AI Link Author(s) D Perez-Liebana, M Stephenson, RD Gaina, J Renz, SM Lucas Abstract More info TBA Link
- Coupled Kuramoto oscillator-based control laws for both formation and obstacle avoidance control of two-wheeled mobile robots
< Back Coupled Kuramoto oscillator-based control laws for both formation and obstacle avoidance control of two-wheeled mobile robots Link Author(s) K Denamganai, T Nakamura, N Hara, K Konishi Abstract More info TBA Link
- Revealing game dynamics via word embeddings of gameplay data
< Back Revealing game dynamics via word embeddings of gameplay data Link Author(s) Y Rabii, M Cook Abstract More info TBA Link
- Automating game-design and game-agent balancing through computational intelligence
< Back Automating game-design and game-agent balancing through computational intelligence Link Author(s) M Morosan Abstract More info TBA Link
- NEST 2.18. 0
< Back NEST 2.18. 0 Link Author(s) J Jordan, R Deepu, J Mitchell, JM Eppler, S Spreizer, J Hahne, S Berns, ... Abstract More info TBA Link
- All watched over by machines of loving grace: Deepdream edition
< Back All watched over by machines of loving grace: Deepdream edition Link Author(s) M Akten Abstract More info TBA Link

