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- ForestCast: Forecasting Deforestation Risk at Scale with Deep Learning
< Back ForestCast: Forecasting Deforestation Risk at Scale with Deep Learning Link Author(s) M Overlan, C Stanton, M Neumann, A Manzini, J Haas, M Conserva, ... Abstract More info TBA Link
- Why game designers should study magic
< Back Why game designers should study magic Link Author(s) S Kumari, S Deterding, G Kuhn Abstract More info TBA Link
- "Journeys in the Dark"-Towards Game Master AI in Complex Board Games
< Back "Journeys in the Dark"-Towards Game Master AI in Complex Board Games Link Author(s) T Best, S Lucas, R Gaina Abstract More info TBA Link
- Robust Imitation Learning for Automated Game Testing
< Back Robust Imitation Learning for Automated Game Testing Link Author(s) PV Amadori, T Bradley, R Spick, G Moss Abstract More info TBA Link
- Interactive machine learning for more expressive game interactions
< Back Interactive machine learning for more expressive game interactions Link Author(s) C Gonzalez Diaz, P Perry, R Fiebrink Abstract More info TBA Link
- Exploring the multiverse of analysis options for the Addiction Stroop
< Back Exploring the multiverse of analysis options for the Addiction Stroop Link Author(s) A Jones, T Stafford, E Petrovskaya Abstract More info TBA Link
- iGGi Open Evening at QMUL | iGGi PhD
< Back iGGi Open Evening at QMUL iGGi QMUL is spontaneously running an Open Evening event on 15 December 2021 at 6pm Empire House (Whitechapel Campus) https://goo.gl/maps/dquCpQHtSuTN7YD9A We will showcase some of the ongoing research of the QMUL Game AI research group the iGGi Centre for Doctoral Training the AIM Centre for Doctoral Training which are all part of QMUL's School of Electronic Engineering and Computer Science. It will be a great opportunity to speak face-to-face to some of the Researchers and Staff relevant to iGGi (and you can also consider our "competitor" AIM who offer fully funded scholarships in a similar way to iGGi). There will also be pizza and drinks! If you can/want to attend: Fill in this form: https://forms.gle/mGmWeoGUtH4sZmz86 Note that you will be required to wear a face mask for the duration of the event, and you will be required to show proof of vaccination or a negative covid test taken within the last 48h of event start. We look forward to seeing you there! Previous 8 Dec 2021 Next
- Adapting a world model for trajectory following in a 3d game
< Back Adapting a world model for trajectory following in a 3d game Link Author(s) M Tot, S Ishida, A Lemkhenter, D Bignell, P Choudhury, C Lovett, ... Abstract More info TBA Link
- Kinematic Reconstruction of Calligraphic Traces from Shape Features
< Back Kinematic Reconstruction of Calligraphic Traces from Shape Features Link Author(s) D Berio, FF Leymarie, R Plamondon Abstract More info TBA Link
- More than a bit of coding:(un-) Grounded (non-) Theory in HCI
< Back More than a bit of coding:(un-) Grounded (non-) Theory in HCI Link Author(s) T Cole, M Gillies Abstract More info TBA Link
- Rolling Horizon NEAT for General Video Game Playing
< Back Rolling Horizon NEAT for General Video Game Playing Link Author(s) D Perez-Liebana, MS Alam, RD Gaina Abstract More info TBA Link
- The task-attention theory of game learning: a theory and research agenda
< Back The task-attention theory of game learning: a theory and research agenda Link Author(s) J Cutting, S Deterding Abstract More info TBA Link


