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- Fuzzy Linkography: Automatic Graphical Summarization of Creative Activity Traces
< Back Fuzzy Linkography: Automatic Graphical Summarization of Creative Activity Traces Link Author(s) A Smith, BR Anderson, JT Otto, I Karth, Y Sun, JJY Chung, M Roemmele, ... Abstract More info TBA Link
- Designer Difficulties: Visualizing the Possibility Spaces of Dynamic Difficulty Adjustment Systems
< Back Designer Difficulties: Visualizing the Possibility Spaces of Dynamic Difficulty Adjustment Systems Link Author(s) S Shields, O Withington, E Melcer Abstract More info TBA Link
- World and human action models towards gameplay ideation
< Back World and human action models towards gameplay ideation Link Author(s) A Kanervisto, D Bignell, LY Wen, M Grayson, R Georgescu, ... Abstract More info TBA Link
- Forging new narratives
< Back Forging new narratives Link Author(s) NB Ben-Meir, L Dudek, Tomica, A Wilson Abstract More info TBA Link
- Emergence in the Expressive Machine
< Back Emergence in the Expressive Machine Link Author(s) L Dekker Abstract More info TBA Link
- MultiTree MCTS in Tabletop Games
< Back MultiTree MCTS in Tabletop Games Link Author(s) J Goodman, D Perez-Liebana, S Lucas Abstract More info TBA Link
- iGGi Becomes WIG Education Ambassador | iGGi PhD
< Back iGGi Becomes WIG Education Ambassador iGGi is proud to officially announce that we are now Women in Games (WIG) Education Ambassadors as of last week. We at iGGi feel strongly that the future in games industry and research must include a more level playing field for all the groups which currently lack visibility and/or voice. We want to do our part in creating societal change in that respect. Here's a link to the article in the WIG newsletter featuring our senior academic spokesperson Raluca Gaina. >> iGGi joins Women in Games as Education Ambassador . We are very happy that Raluca has accepted this new role: as she is both, an iGGi Alumna and an iGGi Supervisor/Staff, she is particularly suited to representing women, not only within iGGi but also in games research as a whole. Included in the iGGi WIG team will be any interested PGRs who we will introduce in one of the forthcoming iGGi News articles, so, watch this space! If you as an iGGi PGR are interested in joining in, please let iGGi Admin know. (Note: You don’t have to identify as female to become a WIG Ambassador.) Here’s also a general link to this month’s WIG July Newsletter And finally, a big THANKS goes to the WIG Team who have been amazingly supportive already. We look forward to many years of collaboration ahead of us! Previous 20 Jul 2023 Next
- Lon-ea at SemEval-2023 Task 11: A Comparison of Activation Functions for Soft and Hard Label Prediction
< Back Lon-ea at SemEval-2023 Task 11: A Comparison of Activation Functions for Soft and Hard Label Prediction Link Author(s) P Hosseini, M Hosseini, SS Al-Azzawi, M Liwicki, I Castro, M Purver Abstract More info TBA Link
- Perceptual Distraction and its Effects on Difficulty and User Experience in Digital Games
< Back Perceptual Distraction and its Effects on Difficulty and User Experience in Digital Games Link Author(s) M Frister Abstract More info TBA Link
- Artistic Sketching for Expressive Coding
< Back Artistic Sketching for Expressive Coding Link Author(s) D Berio, P Cruz, J Echevarria Abstract More info TBA Link
- Grounded theory of accessible game development
< Back Grounded theory of accessible game development Link Author(s) J Kulik, J Beeston, P Cairns Abstract More info TBA Link
- Busy doing nothing? What do players do in idle games?
< Back Busy doing nothing? What do players do in idle games? Link Author(s) J Cutting, D Gundry, P Cairns Abstract More info TBA Link


