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- Social experiences of people with disabilities in playing (in) accessible digital games
< Back Social experiences of people with disabilities in playing (in) accessible digital games Link Author(s) J Beeston Abstract More info TBA Link
- Introducing: the game jam license
< Back Introducing: the game jam license Link Author(s) G Lai, K Erenli, F Khosmood, W Latham Abstract More info TBA Link
- Expressive curve editing with the sigma lognormal model
< Back Expressive curve editing with the sigma lognormal model Link Author(s) D Berio, FF Leymarie, R Plamondon Abstract More info TBA Link
- Rolling horizon evolutionary algorithms for general video game playing
< Back Rolling horizon evolutionary algorithms for general video game playing Link Author(s) RD Gaina, S Devlin, SM Lucas, D Perez-Liebana Abstract More info TBA Link
- Machine Learning with Applications
< Back Machine Learning with Applications Link Author(s) Charles Ringer, Sondess Missaoui, Victoria J Hodge, Alan Pedrassoli Chitayat, Athanasios Kokkinakis, Sagarika Patra, Simon Demediuk, Alvaro Caceres Munoz, Oluseji Olarewaju, Marian Ursu, Ben Kirman, Jonathan Hook, Florian Block, Anders Drachen, James Alfred Walker Abstract More info TBA Link
- Measuring game experience using visual distractors
< Back Measuring game experience using visual distractors Link Author(s) J Cutting Abstract More info TBA Link
- “That Darned Sandstorm”: A Study of Procedural Generation through Archaeological Storytelling
< Back “That Darned Sandstorm”: A Study of Procedural Generation through Archaeological Storytelling Link Author(s) F Smith Nicholls, M Cook Abstract More info TBA Link
- Game AI
iGGi PhD Projects - listing iGGi PhD Projects 2023 Game AI This page displays the supervisor-proposed PhD projects on offer under the above stated theme: If you are interested in any of the projects listed and would like further details and/or to discuss, please email the project supervisor. Please note that you can also frame your own project independently granted that you have secured a supervisor's support. For a list of available supervisors please see the accepting students section of our website. While iGGi has checked that the project descriptions listed below are within iGGi's scope , we wish to highlight that you are still responsible for ensuring that your proposal, too, is in line with this scope, and we would further like to point out that supervisor-framed projects are not prioritised in the application selection process: they are judged by the same criteria as applicant-framed proposals. For guidance to make sure that the proposal you submit (regardless of whether it has been supervisor-framed or created entirely by you) sits within iGGi's scope please refer to this link: https://iggi.org.uk/iggi-scope Navigate to other Themes on offer: Game AI Design & Development Player Research Game Audio Game Data Immersive Technology Creative Computing E-Sports Applied Games Back to ALL Projects Game AI Automatic Evaluation of Tabletop Games This project proposal aims to research and develop methods to accurately evaluate the impact of modern Tabletop Games components in different aspects of gameplay. Price Game AI Duration Diego Pérez-Liébana Read More Game AI Principled and Scalable Exploration Techniques for Reinforcement Learning In this project, you will develop principled and scalable exploration techniques based on reducing model uncertainty. Price Game AI Duration Paulo Rauber Read More Game AI Evolving Perception for Game Agents This project will investigate game agents in open world games which evolve their senses and world representation alongside learning what actions to take in each state. We will evolve game agents with highly alien behaviours which nevertheless have high fitness in the open world environment, while investigating important scientific questions about how senses and world representations evolved in humans. Price Game AI Duration Alex Wade, Peter Cowling Read More Load More
- Defining the esports bettor: evidence from an online panel survey of emerging adults
< Back Defining the esports bettor: evidence from an online panel survey of emerging adults Link Author(s) H Wardle, E Petrovskaya, D Zendle Abstract More info TBA Link
- Portfolio search and optimization for general strategy game-playing
< Back Portfolio search and optimization for general strategy game-playing Link Author(s) A Dockhorn, J Hurtado-Grueso, D Jeurissen, L Xu, D Perez-Liebana Abstract More info TBA Link
- Enabled players: The value of accessible digital games
< Back Enabled players: The value of accessible digital games Link Author(s) P Cairns, C Power, M Barlet, G Haynes, C Kaufman, J Beeston Abstract More info TBA Link
- Are You Open? A Content Analysis of Transparency and Openness Guidelines in HCI Journals
< Back Are You Open? A Content Analysis of Transparency and Openness Guidelines in HCI Journals Link Author(s) N Ballou, VR Warriar, S Deterding Abstract More info TBA Link


