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- University of York (UoY) | iGGi PhD
< Back iGGi York is located just outside the City of York's centre, on University of York's East Campus. The Computer Science building (where our iGGi offices are) is located by the Lake. Please see map of the campus . How to reach the campus Details of how to reach the campus can be found on UoY web page Transport, maps and parkings . See also the information provided below. Arriving by car There is parking on Campus East. Please note that car parks are pay and display. The postcode for Campus East is YO10 5GY The nearest car parks to the venue are on Kimberlow Lane. Please see pay and display parking for location of the three car parks. There are usually plenty of spaces available. (Please note that when you view the map it automatically shows Campus West which also has a lake. You will need to swipe the map to the left to see Campus East). You will approach the car parks on Kimberlow Lane via Field Lane or Hull Road depending on which direction you are travelling from. (Please note that Lakeside Way is closed to traffic). When you view the map, the meeting and conference venue is near the small lake, which is named ‘Lake’ on the map and is just off Lakeside Way. Public Transport from York Train Station If you wish to use public transport from the hotel and/or from York Station to the campus, please see Map of York and campus Bus routes 66 and 67 go near the hotel and station and to the campus. You should alight at University of York, Campus East Coach Stop (see Field Lane on the map). Route 66 bus timetable & Timetable Route 67 bus timetable After getting off the bus, walk down the slope towards the lake. University of York (UoY) iGGi University of York Gallery Computer Science Building - University of York, Campus East Ron Cooke Hub - University of York, Campus East Piazza Building - University of York, Campus East Map of Campus East, University of York Previous Next
- Virtual Creature Morphology‐A Review
< Back Virtual Creature Morphology‐A Review Link Author(s) G Lai, FF Leymarie, W Latham, T Arita, R Suzuki Abstract More info TBA Link
- Multi-Source Transfer Learning for Deep Model-Based Reinforcement Learning
< Back Multi-Source Transfer Learning for Deep Model-Based Reinforcement Learning Link Author(s) R Sasso, M Sabatelli, MA Wiering Abstract More info TBA Link
- Progression in a language annotation game with a purpose
< Back Progression in a language annotation game with a purpose Link Author(s) C Madge, J Yu, J Chamberlain, U Kruschwitz, S Paun, M Poesio Abstract More info TBA Link
- Towards an Ontology of Wargame Design
< Back Towards an Ontology of Wargame Design Link Author(s) L Ouriques, CE Barbosa, J Kritz, G Xexéo Abstract More info TBA Link
- The effect of lip and arm synchronization on embodiment: a pilot study
< Back The effect of lip and arm synchronization on embodiment: a pilot study Link Author(s) T Collingwoode-Williams, M Gillies, C McCall, X Pan Abstract More info TBA Link
- Believability Assessment and Modelling in Video Games
< Back Believability Assessment and Modelling in Video Games Link Author(s) C Pacheco Abstract More info TBA Link
- Human VR
iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. Human VR
- Investigating sensorimotor contingencies in the enactive interface
< Back Investigating sensorimotor contingencies in the enactive interface Link Author(s) JK Gibbs, K Devlin Abstract More info TBA Link
- Light field completion using focal stack propagation
< Back Light field completion using focal stack propagation Link Author(s) T Broad, M Grierson Abstract More info TBA Link
- The Chinese Room
iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. The Chinese Room
- Deep Learning for Wave Height Classification in Satellite Images for Offshore Wind Access
< Back Deep Learning for Wave Height Classification in Satellite Images for Offshore Wind Access Link Author(s) RJ Spick, JA Walker Abstract More info TBA Link



