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- Generative Search Engines: Initial Experiments
< Back Generative Search Engines: Initial Experiments Link Author(s) S Colton, A Smith, S Berns, R Murdock, M Cook Abstract More info TBA Link
- Ruizhe Yu Xia
< Back Ruizhe "Jay" Yu Xia Queen Mary University of London iGGi PG Researcher Available for placement Ruizhe has bachelor degrees in Mathematics and Physics and a master's degree in Artificial Intelligence. After a short time as a consultant he decided to pursue research into what got him into AI in the first place: game agents. He enjoys games of all kinds, but strategy and RPG games occupy a sizeable portion of his collection. AI agents that perform with superhuman skill in increasingly complex games have appeared in recent years, but these agents are not always useful to game developers. Players within a game exhibit significant variance in their skill levels and play styles. Therefore, game agents with similar variance would better represent the player base. The research Ruizhe proposes will focus on three areas: measuring skill and play styles, developing game agents that mimic a range of human play styles and skill levels, and making these agents human-like. Upon successful completion, this research will improve the game development process via automated playtesting and will enable the development of AI agents that are more engaging and interactive. r.yuxia@qmul.ac.uk Email Mastodon Other links Website https://www.linkedin.com/in/ruizheyuxia/ LinkedIn BlueSky Github Supervisor: Prof. Simon Lucas Dr Jeremy Gow Themes Game AI Game Data - Previous Next
- Communication Sequences Indicate Team Cohesion: A Mixed-Methods Study of Ad Hoc League of Legends Teams
< Back Communication Sequences Indicate Team Cohesion: A Mixed-Methods Study of Ad Hoc League of Legends Teams Link Author(s) ETS Tan, K Rogers, LE Nacke, A Drachen, A Wade Abstract More info TBA Link
- iGGi Becomes WIG Education Ambassador | iGGi PhD
< Back iGGi Becomes WIG Education Ambassador iGGi is proud to officially announce that we are now Women in Games (WIG) Education Ambassadors as of last week. We at iGGi feel strongly that the future in games industry and research must include a more level playing field for all the groups which currently lack visibility and/or voice. We want to do our part in creating societal change in that respect. Here's a link to the article in the WIG newsletter featuring our senior academic spokesperson Raluca Gaina. >> iGGi joins Women in Games as Education Ambassador . We are very happy that Raluca has accepted this new role: as she is both, an iGGi Alumna and an iGGi Supervisor/Staff, she is particularly suited to representing women, not only within iGGi but also in games research as a whole. Included in the iGGi WIG team will be any interested PGRs who we will introduce in one of the forthcoming iGGi News articles, so, watch this space! If you as an iGGi PGR are interested in joining in, please let iGGi Admin know. (Note: You don’t have to identify as female to become a WIG Ambassador.) Here’s also a general link to this month’s WIG July Newsletter And finally, a big THANKS goes to the WIG Team who have been amazingly supportive already. We look forward to many years of collaboration ahead of us! Previous 20 Jul 2023 Next
- Better Dead than a Damsel: Gender Representation and Player Churn
< Back Better Dead than a Damsel: Gender Representation and Player Churn Link Author(s) Lauren Winter, Sarah Masters Abstract More info TBA Link
- Actions, not gestures: contextualising embodied controller interactions in immersive virtual reality
< Back Actions, not gestures: contextualising embodied controller interactions in immersive virtual reality Link Author(s) J Ratcliffe, N Ballou, L Tokarchuk Abstract More info TBA Link
- Knowledge Transfer Network
iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. Knowledge Transfer Network
- LAST EVER iGGi Cohort – Sep 2023 Start | iGGi PhD
< Back LAST EVER iGGi Cohort – Sep 2023 Start iGGi is proud to announce that we have now successfully recruited a total of 120 PhD researchers over its two funding runs (i.e., “IGGI 1” and “IGGI 2” which each granted funding for 5 years of new intake), resulting in a total of 10 cohorts of 12 new researchers on average per year. While this is sad news for those who were hoping to apply to the programme in future as there won’t be any further recruitment, we are excited about the high quality of work that iGGis on the programme have so far achieved and about what is still to come. Our last ever intake comprises a total of 16 new researchers who are about to start the programme officially at the beginning of this October (2023). We’ve seen teasers of their research projects during the “Year 1 Buzz” session of last week’s iGGi conference, and, diverse though they were in their topic areas, they all looked very promising. – We can’t wait to hear more of it!! If you are a new iGGi Year 1 and happen to read this: Here’s a warm welcome to you from the iGGi Community - to many years of shared work and fun! Previous 18 Sept 2023 Next
- Self-adaptive rolling horizon evolutionary algorithms for general video game playing
< Back Self-adaptive rolling horizon evolutionary algorithms for general video game playing Link Author(s) RD Gaina, D Perez-Liebana, SM Lucas, CF Sironi, MHM Winands Abstract More info TBA Link
- Sony Interactive Entertainment
iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. Sony Interactive Entertainment
- *New Partner Alert* - Safe In Our World | iGGi PhD
< Back *New Partner Alert* - Safe In Our World iGGi is proud to introduce our new partner Safe In Our World . The charity (which was founded in 2017 by a group of dedicated folks from games industry) wants to foster positive mental health wellbeing and deliver support not only for players but also developers, publishers, retailers and the other incredible folk and teams who make up the video games industry. The main goal of Safe In Our World is to create and foster worldwide mental health awareness within the video game industry; to eliminate the stigma surrounding mental health, to make it a natural topic of discussion, and to promote the dialogue surrounding mental health so people are not afraid to reach out for help if they need it. iGGi is definitely happy to get behind that goal! As part of our pledge, we are committing to address the following points over the forthcoming year and beyond: Continue to create awareness among iGGi Staff, Supervisors and Researchers in respect of mental health related matters Make sure that all iGGi Supervisors have completed some form of mental health training Offer access to Safe In Our World’s resources to all iGGi Staff and PGRs, including training on mental health first aid and similar Update our annual mental health newsletter which contains important local contacts and resources and other information relevant to the topic Campaign for the cause, disseminate and foster “best practice” and support Safe In Our World in its mission Collaborate with Safe In Our World via sharing mental health-related iGGi research/publications and via joint events such as workshops, talks, panels, etc. So, here’s an official WELCOME to the Safe In Our World Team! We look forward to working together on that mission. #LevelUpMentalHealth Please note: Safe In Our World will feature in our upcoming iGGi Conference (06+07 September in York, find the Registration Link here . Previous 24 Aug 2022 Next
- Design Methods for Accessing the Pluriverse
< Back Design Methods for Accessing the Pluriverse Link Author(s) Hadas Zohar, Nirit Binyamini Ben-Meir, Carolina Ramirez-Figueroa, Danielle Barrios-O'Neill, Michal Pauzner, Oded Kutok, Laura Dudek, Erin Robinson Abstract More info TBA Link







