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- Embodiment and computational creativity
< Back Embodiment and computational creativity Link Author(s) C Guckelsberger, A Kantosalo, S Negrete-Yankelevich, T Takala Abstract More info TBA Link
- Rolling Horizon Co-evolution in Two-player General Video Game Playing
< Back Rolling Horizon Co-evolution in Two-player General Video Game Playing Link Author(s) C Ringer, C Pacheco, GC Dobre, D Perez-Liebana Abstract More info TBA Link
- Formal Constraints and Creativity: Connecting Game Jams, Dogma ’95, the Demo Scene, OuBaPo, and Renga poets
< Back Formal Constraints and Creativity: Connecting Game Jams, Dogma ’95, the Demo Scene, OuBaPo, and Renga poets Link Author(s) G Lai, I Vecchi Abstract More info TBA Link
- Applying and Visualising Complex Models in Esport Broadcast Coverage
< Back Applying and Visualising Complex Models in Esport Broadcast Coverage Link Author(s) A Pedrassoli Chitayat, F Block, JA Walker, A Drachen Abstract More info TBA Link
- Fusebox
iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. Fusebox
- Twitchchat: A dataset for exploring livestream chat
< Back Twitchchat: A dataset for exploring livestream chat Link Author(s) C Ringer, M Nicolaou, J Walker Abstract More info TBA Link
- G487 (P) Is clinician gaze and body language associated with their ability to identify safeguarding cues?
< Back G487 (P) Is clinician gaze and body language associated with their ability to identify safeguarding cues? Link Author(s) A Powell, T Collingwoode-Williams, N Schindler, SX Pan, C Fertleman Abstract More info TBA Link
- Tribes: a new turn-based strategy game for AI research
< Back Tribes: a new turn-based strategy game for AI research Link Author(s) D Perez-Liebana, YJ Hsu, S Emmanouilidis, B Khaleque, R Gaina Abstract More info TBA Link
- Complex computation from developmental priors
< Back Complex computation from developmental priors Link Author(s) DL Barabasi, T Beynon, Á Katona, N Perez-Nieves Abstract More info TBA Link
- Valkyrie
iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. Valkyrie
- iGGi Conference 2022 | iGGi PhD
< Back iGGi Conference 2022 Mark the date - the next iGGi conference is coming your way! 06 - 07 September 2022 at York The iGGi Conference is an annual event organised by Postgraduate Researchers (PGRs) and Staff of the iGGi Centre for Doctoral Training. This year, iGGi CON will take place 06-07 September in York (in-person event). What happens at iGGi CON? iGGi PGRs showcase their current projects Keynotes, Talks, Panels, and Workshops involving members from games industry and academia who discuss future developments in digital games and other issues relevant to the community Networking Food, drinks, conversation, entertainment Who can attend? iGGi CON 2022 is a public event particularly aimed at members of the games industry (registration required). Come along and find out about new ideas, meet future employees, and steer the direction of research in the world’s largest games PhD programme. Registration now open! Follow this link for more info. Previous 8 Jun 2022 Next
- Generating Diverse and Competitive Play-Styles for Strategy Games
< Back Generating Diverse and Competitive Play-Styles for Strategy Games Link Author(s) D Perez-Liebana, C Guerrero-Romero, A Dockhorn, L Xu, J Hurtado, Dominik Jeurissen Abstract More info TBA Link




