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- From Passive Viewer to Active Fan: Towards the Design and Large-Scale Evaluation of Interactive Audience Experiences in Esports and Beyond
< Back From Passive Viewer to Active Fan: Towards the Design and Large-Scale Evaluation of Interactive Audience Experiences in Esports and Beyond Link Author(s) Alan Pedrassoli Chitayat, Alistair Coates, Florian Block, Anders Drachen, James Alfred Walker, James Dean, Mark McConachie, Peter York Abstract More info TBA Link
- Cross-cultural patterns in mobile playtime: an analysis of 118 billion hours of human data
< Back Cross-cultural patterns in mobile playtime: an analysis of 118 billion hours of human data Link Author(s) D Zendle, C Flick, D Halgarth, N Ballou, S Demediuk, A Drachen Abstract More info TBA Link
- Creativity Theatre for Demonstrable Computational Creativity
< Back Creativity Theatre for Demonstrable Computational Creativity Link Author(s) S Colton, J McCormack, M Cook, S Berns Abstract More info TBA Link
- Analysis of statistical forward planning methods in Pommerman
< Back Analysis of statistical forward planning methods in Pommerman Link Author(s) D Perez-Liebana, RD Gaina, O Drageset, E Ilhan, M Balla, SM Lucas Abstract More info TBA Link
- Tools To Adjust Tension And Suspense In Strategy Games: An Investigation
< Back Tools To Adjust Tension And Suspense In Strategy Games: An Investigation Link Author(s) D Gomme, R Bartle Abstract More info TBA Link
- MultiTree MCTS in Tabletop Games
< Back MultiTree MCTS in Tabletop Games Link Author(s) J Goodman, D Perez-Liebana, S Lucas Abstract More info TBA Link
- BetaJester Limited
iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. BetaJester Limited
- Echo Suite of Software (Showcase Brochure)
< Back Echo Suite of Software (Showcase Brochure) Link Author(s) Florian Oliver Block, Marian Ursu, Jonathan David Hook, Ben Kirman, Anders Drachen, Simon Peter Demediuk, Athanasios Kokkinakis, [...], Alan Pedrassoli Chitayat, ... Abstract More info TBA Link
- Perception of emotions in knocking sounds: An evaluation study
< Back Perception of emotions in knocking sounds: An evaluation study Link Author(s) M Houel, A Arun, A Berg, A Iop, A Barahona-Rios, S Pauletto Abstract More info TBA Link
- Grounded theory of accessible game development
< Back Grounded theory of accessible game development Link Author(s) J Kulik, J Beeston, P Cairns Abstract More info TBA Link
- Game AI hyperparameter tuning in rinascimento
< Back Game AI hyperparameter tuning in rinascimento Link Author(s) I Bravi, V Volz, S Lucas Abstract More info TBA Link
- How does Juicy Game Feedback Motivate? Testing Curiosity, Competence, and Effectance
< Back How does Juicy Game Feedback Motivate? Testing Curiosity, Competence, and Effectance Link Author(s) D Kao, N Ballou, K Gerling, H Breitsohl, S Deterding Abstract More info TBA Link


