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- Goldsmiths, University of London (Goldsmiths) | iGGi PhD
< Back iGGi Goldsmiths is located in New Cross, South East London, five miles from central London. iGGi is a consortium of four universities or sites: the University of York (York), Queen Mary University of London (QMUL), Goldsmiths, University of London (Goldsmiths), and the University of Essex (Essex). iGGi received funding in two phases: “iGGi 1” funded the first five cohorts of researchers across York, QMUL, Goldsmiths, and Essex and PGR intake spans from 2014 to 2018; “iGGi 2” started in 2019 with funding for a further five cohorts, this time only at York and QMUL. Due to either placement-related interruption of studies and/or switching to part-time studies, some of the "Goldsmiths iGGis" from the iGGi 1 funding round are still in the process of completing their PhD work. Goldsmiths is therefore still listed here as an active iGGi site, even though future iGGi main events such as the iGGi Conference and the iGGi Game Jam will take place at one of the iGGi 2 sites, i.e., either York or QMUL. iGGi Goldsmiths is part of Goldsmiths' Computing Department . You can find the Goldsmiths campus map in the gallery below. Goldsmiths, University of London (Goldsmiths) iGGi Goldmiths Gallery Main Building, Goldsmiths Campus Map, Goldsmiths Ben Pimlott Building, Goldsmiths Previous Next
- Final Fantasy VII Remake Music Redesign for Evolved Expectations Across Console Generations
< Back Final Fantasy VII Remake Music Redesign for Evolved Expectations Across Console Generations Link Author(s) K Worrall Abstract More info TBA Link
- Wooga GmbH
iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. Wooga GmbH
- Utilising VIPER for Parameter Space Exploration in Agent Based Wealth Distribution Models
< Back Utilising VIPER for Parameter Space Exploration in Agent Based Wealth Distribution Models Link Author(s) OJ Scholten, RJ Spick, KA Hawick Abstract More info TBA Link
- Extracting learning curves from puzzle games
< Back Extracting learning curves from puzzle games Link Author(s) R Volkovas, M Fairbank, JR Woodward, S Lucas Abstract More info TBA Link
- Automated game balancing in Ms PacMan and StarCraft using evolutionary algorithms
< Back Automated game balancing in Ms PacMan and StarCraft using evolutionary algorithms Link Author(s) M Morosan, R Poli Abstract More info TBA Link
- Ethereum Crypto-Games: Mechanics, Prevalence, and Gambling Similarities
< Back Ethereum Crypto-Games: Mechanics, Prevalence, and Gambling Similarities Link Author(s) OJ Scholten, NGJ Hughes, S Deterding, A Drachen, JA Walker, D Zendle Abstract More info TBA Link
- Exploring the relationship between video game expertise and fluid intelligence
< Back Exploring the relationship between video game expertise and fluid intelligence Link Author(s) AV Kokkinakis, PI Cowling, A Drachen, AR Wade Abstract More info TBA Link
- Why game designers should study magic
< Back Why game designers should study magic Link Author(s) S Kumari, S Deterding, G Kuhn Abstract More info TBA Link
- Kinematic Reconstruction of Calligraphic Traces from Shape Features
< Back Kinematic Reconstruction of Calligraphic Traces from Shape Features Link Author(s) D Berio, FF Leymarie, R Plamondon Abstract More info TBA Link
- SpecSinGAN: Sound Effect Variation Synthesis Using Single-Image GANs
< Back SpecSinGAN: Sound Effect Variation Synthesis Using Single-Image GANs Link Author(s) A Barahona-Ríos, T Collins Abstract More info TBA Link
- Advancing Methodological Approaches in Affect-Adaptive Video Game Design: Empirical Validation of Emotion-Driven Gameplay Modification
< Back Advancing Methodological Approaches in Affect-Adaptive Video Game Design: Empirical Validation of Emotion-Driven Gameplay Modification Link Author(s) M Croissant, M Frister, G Schofield, C McCall Abstract More info TBA Link


