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- Complex computation from developmental priors
< Back Complex computation from developmental priors Link Author(s) DL Barabasi, T Beynon, Á Katona, N Perez-Nieves Abstract More info TBA Link
- Illuminating Super Mario Bros: quality-diversity within platformer level generation
< Back Illuminating Super Mario Bros: quality-diversity within platformer level generation Link Author(s) O Withington Abstract More info TBA Link
- Measuring Randomness in Tabletop Games
< Back Measuring Randomness in Tabletop Games Link Author(s) J Goodman, D Perez-Liebana, S Lucas Abstract More info TBA Link
- Using Generative AI as an Artistic Material: A Hacker's Guide
< Back Using Generative AI as an Artistic Material: A Hacker's Guide Link Author(s) T Broad Abstract More info TBA Link
- Tactile Entertainment
iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. Tactile Entertainment
- TIGA The Independent Game Developers’ Association Limited
iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. TIGA The Independent Game Developers’ Association Limited
- Design and implementation of TAG: a tabletop games framework
< Back Design and implementation of TAG: a tabletop games framework Link Author(s) RD Gaina, M Balla, A Dockhorn, R Montoliu, D Perez-Liebana Abstract More info TBA Link
- Grounded Theory in Games Research: Making the Case and Exploring the Options
< Back Grounded Theory in Games Research: Making the Case and Exploring the Options Link Author(s) JH Salisbury, T Cole Abstract More info TBA Link
- The relationship between psycho-environmental characteristics and wellbeing in non-spending players of certain mobile games
< Back The relationship between psycho-environmental characteristics and wellbeing in non-spending players of certain mobile games Link Author(s) E Petrovskaya, D Zendle Abstract More info TBA Link
- When Games Become Inaccessible: A Constructive Grounded Theory on Stuckness in Videogames
< Back When Games Become Inaccessible: A Constructive Grounded Theory on Stuckness in Videogames Link Author(s) F Foffano Abstract More info TBA Link
- Does it matter how well I know what you’re thinking? Opponent Modelling in an RTS game
< Back Does it matter how well I know what you’re thinking? Opponent Modelling in an RTS game Link Author(s) J Goodman, S Lucas Abstract More info TBA Link
- Money laundering through video games, a criminals' playground
< Back Money laundering through video games, a criminals' playground Link Author(s) D Cooke, A Marshall Abstract More info TBA Link



