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Game AI
How might we use novel AI techniques including machine learning and decision search to create more effective and engaging game agents and understand human behaviour in games?
Project areas include:
AI agents that play games using Deep Reinforcement Learning and Statistical forward planning
AI agents as non-player characters
General Video Game AI - AI that can be transferred between video games
AI agents for game balancing and Quality Assurance testing
iGGi >>> People <<< relevant to this Theme:
iGGi >>> Publications <<< relevant to this Theme:
From Passive Viewer to Active Fan: Towards the Design and Large-Scale Evaluation of Interactive Audience Experiences in Esports and Beyond
Alan Pedrassoli Chitayat, Alistair Coates, Florian Block, Anders Drachen, James Alfred Walker, James Dean, Mark McConachie, Peter York
Proceedings of the 2024 ACM International Conference on Interactive Media Experiences, 2024
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