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How might we combine data, AI, and music psychology to create engaging adaptive music and sound experiences for games?
Project areas include:
Using AI to generate music on-the-fly tailored to the game state
Supervisor
iGGi PG Researcher
Available for post-PhD position
K Worrall, T Collins
IEEE Transactions on Games, 2023
D Menexopoulos, P Pestana, J Reiss
Journal of the Audio Engineering Society, 826-848, 2023
S Pauletto, A Barahona-Rios, V Madaghiele, Y Seznec
Sound and Music Computing Conference, 2023
T Farkas, A Denisova, S Wiseman, R Fiebrink
CHI Conference on Human Factors in Computing Systems, 1-13, 2022
C Flick, K Worrall
The Language of Creative AI, 73-91, 2022
M Balla, A Barahona-Rıos, A Katona, NP Pérez, R Spick
11th AISB Symposium on AI & Games (AI&G), 1-6, 2021