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Game Data

How might we analyse the big data exhausts of games to support game developers and understand people inside and outside of games?


Project areas include:

  • Imitation Learning: Using game data from human players we can build AI opponents and team-mates to enhance multi-player games.

  • Comparative Analysis of Games: By comparing data across different games, developers can understand key factors underlying game genres or mechanics, leading to more successful future game designs.

  • Social Dynamics in Games: Studying data from multiplayer games can uncover fascinating insights about social dynamics and cooperation/competition among players.

  • Game Economics: In games with virtual economies, tracking and analysing economic data can help maintain balanced economies, which is crucial for player satisfaction and the longevity of the game.


iGGi >>> People <<< relevant to this Theme:

Florence Smith Nicholls

Florence Smith Nicholls

iGGi PG Researcher

Game AI, Creative Computing, Design & Development, Game Data

Prof. Alex Wade

Prof. Alex Wade

Supervisor

Player Research, Applied Games, Creative Computing, Game Data, Esports

Dr Poonam Yadav

Dr Poonam Yadav

Supervisor

Design & Development, Game Data, Esports

Dr David Zendle

Dr David Zendle

Supervisor

Game Data, Player Research

Sunny Thaicharoen

Sunny Thaicharoen

iGGi PG Researcher

Available for placement

Player Research, Game Data, Esports

Dr James Walker

Dr James Walker

Supervisor

Game AI, Game Data, Creative Computing, Esports

Dr Yongxin Yang

Dr Yongxin Yang

Supervisor

Game AI, Applied Games, Game Data

Dr Ozan Vardal

Dr Ozan Vardal

iGGi Alum

Design & Development, Game Data, Esports

Dr Andrew James Wood

Dr Andrew James Wood

Supervisor

Applied Games, Design & Development, Game Data

Ruizhe Yu Xia

Ruizhe Yu Xia

iGGi PG Researcher

Available for placement

Game AI, Game Data

iGGi >>> Publications <<< relevant to this Theme:

Decentralised Gambling: The York Combined Transaction Set

OJ Scholten, D Zendle, JA Walker

OSF Preprints, 2019

Multimodal joint emotion and game context recognition in league of legends livestreams

C Ringer, JA Walker, MA Nicolaou

2019 IEEE Conference on Games (CoG), 1-8, 2019

Unconventional Exchange: Methods for Statistical Analysis of Virtual Goods

OJ Scholten, P Cowling, KA Hawick, JA Walker

IEEE Conference on Games, 2019

Decentralised Gambling Overview

OJ Scholten, JA Walker, D Zendle

House of Lords Select Committee on the Social and Economic Impact of the Gambling Industry, 2019

Streaming Behaviour: Livestreaming as a Paradigm for Analysis of Emotional and Social Signals

C Ringer, MA Nicolaou

Workshop on emotions and emergent states in groups (EMERGent) at 8th International Conference on Affective Computing & Intelligent Interaction (ACII 2019), 2019

The trails of just cause 2: spatio-temporal player profiling in open-world games

M Aung, S Demediuk, Y Sun, Y Tu, Y Ang, S Nekkanti, S Raghav, ...

Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019

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